What, I'm not late! It's still wednesday!
Sep. 20th, 2006 10:24 pm5 Phases, 5 Days, Part the Fourth. (Vignettes)
Look. I could keep going on about The Cog Wars, and how it's a killer setting I'm helping with writing, or the fact that it's god an incredible rules light engine, etc. I've done that for three weeks running now. Want the recap? here they are:
5 Phases, 5 days:
Part 1: Discovery
Part 2: Disruption
Part 3: Revenge
And now, to move on to Phase 4: Vignettes. This phase is all about character improvement, as players spend advantages previously earned to get ready for the final challenge. Of course, nothing truly gets those improvements to hit home quite like having to play it through:
( Phase 4: Vignettes )
Look. I could keep going on about The Cog Wars, and how it's a killer setting I'm helping with writing, or the fact that it's god an incredible rules light engine, etc. I've done that for three weeks running now. Want the recap? here they are:
5 Phases, 5 days:
Part 1: Discovery
Part 2: Disruption
Part 3: Revenge
And now, to move on to Phase 4: Vignettes. This phase is all about character improvement, as players spend advantages previously earned to get ready for the final challenge. Of course, nothing truly gets those improvements to hit home quite like having to play it through:
( Phase 4: Vignettes )