Oct. 4th, 2006

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Ah, yes, it's that time of year again- ZOMBIE WALK TIME!!!!!

Here's the details.

And here's the basic gist:

Zombie Walk
Sunday, October 29th
University Village, heading up to the University District
Starting at 4:30
Drinks/Dinner at 6:00
Zombie movie in the U-district at 8:15
winneganfake: (Default)
Time for the finale, ladies and gentlemen. You've followed our bold adventurers through four of the five major stages of a Cog Wars game, and now it's time for the epic conclusion, complete with cannonfire, and flying machines- steampunk at its greatest.

For those just tuning in, this is all fiction pulled straight from the game, which will be released some time in October. So, for the next few weeks, I'll be releasing a piece of fiction from the game on every Wednesday. These pieces were intended to be color fiction for each of the five main phases that a single campaign of The Cog Wars goes through: Discovery, Disruption, Revenge, Vignettes, and now, Confrontation.

Now for a bit of background on the game world itself. The Cog Wars is set in the independent city-state of Tiran, a Steampunk capital filled with mad science, alchemy, and adventure. Players can take on the role of Kids, Geezers, or Cogs (living clockwork automata) in a depsperate fight to free the city from the grip of the masterminds that have taken control behind the scenes.

As this is the last planned installment in this series, go keep your eyes on the official site for further updates about the release of the game, which should be fairly soon. Or, go check out the journal of the man responsible for this whole thing, [livejournal.com profile] the_tall_man.

Cannons! Flight! MADNESS! )

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