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[personal profile] winneganfake
Ok, time to list everything currently in the works, so bear with me for a post:

Tormented Artifacts- still waiting on word from Norwescon. Beyond that, no immediate plans for festivals or anything thanks to the nightjob. In the meantime, I;m figuring out some new base designs for the coming year- we'll see how those turn out.

70171- Two new tracks are currently in the works. Plans for doing a CD production are currently delayed until I can actually afford to do so. In the meantime, I'll keep hosting tracks at Mperia. And if anyone else knows of good sites that I should be hosting tracks at, drop me a line.

Lux Aeterna Productions
Ok, this one I have to do by project.

Enemy Unknown (Formerly Guerrilla Earth)- still revising, editing, and adding more content. Which is being a slow-ass process at this point.

Drunkards & Wagons- [livejournal.com profile] jgreywolf has it, it's his ball right now. In other words, it's in final layout, and will get released when it gets released.

PvP: The Beatdown- Art is now in the bag, it just needs one more pass through some willing editors (any volunteers?) and it's off to layout.

Visions- This is starting to grow in my head again, as some posts on the Visions filter can attest lately- the system is starting to shape up, and the collection of hallucinatory nasties is starting to grow.

That covers all the main stuff, with links even. wow.

(no subject)

Date: 2006-01-04 08:20 am (UTC)
From: [identity profile] synabetic.livejournal.com
PvP: The Beatdown...? What's that, in a nutshell?

Sounds like a bit o' stuff there :)

(no subject)

Date: 2006-01-04 08:15 pm (UTC)
From: [identity profile] winneganfake.livejournal.com
PVp, according to my game designer brain, is a simplistic dice-pool driven combat game.

According to my PR brain,it's better than sliced bread- the ultimate "negotiation" tool for whiny gamers that you want to beat the crap out of. Complete with amazing special abilities, such as Meatwad and Pimpin' Fist.

(no subject)

Date: 2006-01-04 11:41 pm (UTC)
From: [identity profile] synabetic.livejournal.com
Sounds pretty awesome :)

You said you need volunteers for editing?

(no subject)

Date: 2006-01-04 11:49 pm (UTC)
From: [identity profile] winneganfake.livejournal.com
Yep, I did. Got experience?

(no subject)

Date: 2006-01-05 12:28 am (UTC)
From: [identity profile] synabetic.livejournal.com
The only experience I have editing (in a professional manner) was for a local want-ad paper (in Spokane) years ago...

Sadly, I have none in the gaming field...

What kind of editing do you need, anyway?

(no subject)

Date: 2006-01-05 12:43 am (UTC)
From: [identity profile] winneganfake.livejournal.com
That's fine, hell it's more than we get from some of our past editors. When were you living in Spokane (I ask because I used to live there myself).

And no worries about the gaming field, if you got experience as a gamer, that's a good place to start.

Mostly I'm looking for a mechanics edit at this point, as my eyes tend to skip over inconsistencies/errors wuite often. I'm also looking for an "Is this shit any good?" edit. Which is mostly checking for humor, understandibility, and functionality.

(no subject)

Date: 2006-01-05 01:01 am (UTC)
From: [identity profile] synabetic.livejournal.com
Ah, then I would be more than happy to do some editing stuff for you :)


I lived in Spokane for about 8 years and Cheney for a couple before that. I moved to the Seattle area in May of 2001.
When did you live there? And were you there when Java Junkies was around (I used to work there)?
(ahhh... Spokompton...)

(no subject)

Date: 2006-01-05 01:06 am (UTC)
From: [identity profile] winneganfake.livejournal.com
Excellent. I'll email you the PDF tonight, once I get home from work.

My god. I remember Java Junkies all too fondly. Found it my senior year of HS (1996) and used to go hang there with friends before going to improv on some nights.

(no subject)

Date: 2006-01-05 01:09 am (UTC)
From: [identity profile] synabetic.livejournal.com
Cool cool, I look forward to getting it :)

Yeah, Java Junkies was a fun place to go and a fun place to work... usually... hehehe...
I still miss it.

(no subject)

Date: 2006-01-05 04:23 am (UTC)
From: [identity profile] winneganfake.livejournal.com
Hokay, it's sent. Enjoy!

(no subject)

Date: 2006-01-05 04:41 am (UTC)
From: [identity profile] synabetic.livejournal.com
Thanks, man :)

Heh.

Date: 2006-01-17 12:01 am (UTC)
From: [identity profile] loki-liesmith.livejournal.com
Just make sure PvP: the Beatdown isn't too similar to Pimp: The Backhanding.
:D

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